Search found 91 matches
- Sat Jun 20, 2020 9:21 am
- Forum: CP/M & TDOS
- Topic: Turbo Pascal 3 bitmap graphics extensions
- Replies: 16
- Views: 12052
Re: Turbo Pascal 3 bitmap graphics extensions
Here's a complete bitmap package for the Turbo Pascal 3 compiler under CP/M which will allow you to take advantage of the Adam's graphic capabilities using the power of a compiled Pascal environment. I’d like to play around with this on my Adam. Wmaalouli could you please post the source code for t...
- Fri Jun 12, 2020 8:42 am
- Forum: Serial & Parallel Cards
- Topic: Modifying the Coleco Internal Modem Into a Serial Card
- Replies: 7
- Views: 4777
Re: Modifying the Coleco Internal Modem Into a Serial Card
If you decide to do it let me know how it goes. My quest to add a serial port to my Adam continues...
- Mon Jun 01, 2020 9:47 pm
- Forum: SmartBASIC
- Topic: Sprites vs Shapes
- Replies: 7
- Views: 4983
Re: Sprites vs Shapes
Thank you very much for all the recommendations. I will definitely give SpritePower a try. I have the Hackers Guides but just sort of skimmed them so far. Good to know that SmartBASIC 1.0 can do sprites too! I was hoping to stick with 1.0 anyway since most of the example code that has been published...
- Mon Jun 01, 2020 2:09 pm
- Forum: SmartBASIC
- Topic: Sprites vs Shapes
- Replies: 7
- Views: 4983
Re: Sprites vs Shapes
One limitation of the 9918 VDP is that you can only have 4 sprites on a single row. Additional ones will not be displayed. So when you are programming with sprites, you need to make sure that situation does not occur. Does this mean that more than 4 sprites can't appear at the same y-coordinate reg...
- Sun May 31, 2020 11:13 pm
- Forum: SmartBASIC
- Topic: Sprites vs Shapes
- Replies: 7
- Views: 4983
Re: Sprites vs Shapes
Ah okay, I do remember reading something about a sprite being treated like a layer of sorts. Since a sprite is native to the video processor I’m guessing it would come out way ahead performance-wise too.
SmartBASIC 1.0 apparently didn’t have support for sprites but they are available in version 2.0.
SmartBASIC 1.0 apparently didn’t have support for sprites but they are available in version 2.0.
- Sun May 31, 2020 7:59 am
- Forum: SmartBASIC
- Topic: Sprites vs Shapes
- Replies: 7
- Views: 4983
Sprites vs Shapes
Hi all
Can anyone explain to me what the important differences are between sprites and shapes in SmartBASIC? Are there performance advantages to one over the other or does it simply come down to how they're stored in memory (bitmap vs vector)?
Can anyone explain to me what the important differences are between sprites and shapes in SmartBASIC? Are there performance advantages to one over the other or does it simply come down to how they're stored in memory (bitmap vs vector)?
- Mon May 25, 2020 3:11 pm
- Forum: Easter Eggs
- Topic: More eggs
- Replies: 10
- Views: 8260
Re: More eggs
Looks like its a good thing we didn't spend too much time on this. While searching around for some Adam info unrelated to this Easter egg I just happened to come across This Week With My Coleco ADAM 9710.20 . If you scroll down on that page you'll find a section titled "Code Fossil: ADAMlink Modem I...
- Mon May 18, 2020 9:38 pm
- Forum: EOS
- Topic: EOS or CP/M
- Replies: 7
- Views: 5784
Re: EOS or CP/M
EOS is the built-In OS for the Adam. So when you turn it on or perform a computer reset, EOS is transferred into RAM from the rom chip on the Adam Logic Board. Then SmartWriter is transferred into RAM unless of course you boot the CP/M or T-DOS OSes... they overwrite EOS. Thank you for the explanat...
- Mon May 18, 2020 9:30 pm
- Forum: SmartBASIC
- Topic: HCOLOR pokes
- Replies: 2
- Views: 2550
Re: HCOLOR pokes
Pure genius... that works perfectly. Thank you very much for the solution and the technical explanation!
- Sun May 17, 2020 8:54 pm
- Forum: Wanted to Buy
- Topic: MIB2 or MIB3
- Replies: 5
- Views: 6185
Re: MIB2 or MIB3
Yep, I did check with him in fact that's where I'm planning on getting the memory expansion. He has addressor cards but currently none with a serial port. Just hoping to maximize the utility of slot #2.