A friend of mine had an ADAMouse that he wanted to use so I told him to send it to me and I would figure it out.
Upon receiving it I opened it up and used my multi-meter and RS232 breakout adapter to determine what lines did what (as seen from the connector cable end, not the Adam):
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5 4 3 2 1
9 8 7 6
1 = Not Connected
2 = Right
3 = Left
4 = Down
5 = Up
6 = Not Connected
7 = Ground
8 = +5 volts DC
9 = Left & Right mouse button
The first think I needed to do was give it a power supply. I toyed with using an accessory adapter like the Rollar ball does but changed my mind.
Then I though of splicing a AdamNet cable and using plugging it into where the keyboard goes and then plugging the keyboard into it but decided it was too cumbersome.
After some thoughts I decided to just use a 5V USB charger and cable.
To wire the adapter up I took a male db9 cable and wired lines 1 - 5, 7 & 9 to the corresponding wires on a spare controller plug end I had. Then I wired the positive from the usb to pin 8 of the male connector (not the controller plug) and the ground to the wire on pin 7.
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DB 9 Adam Controller
Male Plug
1 ------------- 1
2 ------------- 2
3 ------------- 3
4 ------------- 4
5 ------------- 5
6 -| |- 6
7 ------------- 7 - Ground USB
8 -+5v USB |- 8
9 ------------- 9
A "|" means no connection. So line 6 is not connected to anything on either end and line 8 is not connected to anything on the Adam end.
Now that this was all done I put the mouse back together and started up Paint Master and it works great. Slow but that is because of the style of mouse it is.
Now that this is done I will make an adapter so that I can use the Commodore 1350 mouse Kevin gave me. I won't make any destructive changes on there is possible as I want to use it with my Commodore 128 also.